

Hi there! I am Eduardo,
And I have been developing professionally for over five years. I began my journey in 2010 experimenting with animations in Macromedia Flash, and quickly discovered the importance of programming to fulfill my artistic desires. This led me to game development, creating custom Counter-Strike maps using Valve’s Hammer Editor and working with C++.
By 2014, I had transitioned to Unity, marking the start of a long-term commitment to building games that continues to this day. Over the years, I worked multiple industry jobs and expanded my expertise beyond game development into broader areas of software engineering, including API design, the .NET ecosystem, database management with SQL, and modern web development using CSS and JavaScript.
I am deeply passionate about software engineering and game development, and I continuously refine my skills to make ever better software!

CAREER TIMELINE
- Began at Raetec as
Database Developer2016 - Started at Drone Kids as
Unity Programmer2019 - Joined Pandora's Locks as
Electronics Technician2021 - Started at Channel Assist as
Unity Developer2023 - Joined Blastworks Inc as
Software Engineer2024
